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Paranoid is one of the Hero Traits attainable by Battle Scars in Guild Of Dungeoneering.

Description[ | ]

Paranoid is an interesting Battle Scar that can either be somewhat useful or one of the worst Scars available. If the Armour Set or physical Abilities in general are desired by the Hero, the added Armour card should at least balance out the added Stupidity card, and in general will outweigh it by allowing access to higher tier Abilities.

On the flip side, if the Hero is going for other card sets (especially if focusing on magic), the Armour card is basically a waste of space just like the Stupidity card.

[Early Stage]: +1 Armour
[Final Stage]: +1 Armour, +1 Stupidity

Image[ | ]

Paranoid Early Paranoid Final

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