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Hero archetypes (aka Classes) in Guild Of Dungeoneering are as old as the hills. It's a concept that lets you say that this hero is good at healing and that one is better at smashing faces and basically everyone gets it straight away. However there are a couple of twists. First, a lot of classes don't sound like the regular fantasy RPG classes as there is a lot of humor injected into this game. Second, since Heroes always get reset to level 1 at the end of a map you unlock new classes rather than keep your individual character's progression. Rather than developing a particular character, you progress by customizing and leveling your guild.
Current List Of Classes[edit | edit source]
First Level Heroes - Costs 50 gold
Second Level Heroes - Costs 500 gold
Third Level Heroes - Costs 2000 gold
DLC Heroes - Only found
- The Drunken Sailor
- The H2Omancer
- The Swashbuckler
- The Ice Cream Monk